This file was download from : PunisherGada.cjb.net

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NTPK 1.8

written in C++     by netter - www.netterhaufen.de
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NTPK is a D2Hackit module that serves the purpose to quickly cast a town-portal, take it to town and hostile a specific person. It also comes with an internal Auto-Aim System to make things easier, aswell as an Anti-NTPK, Chicken, Fast-TP, a clock, a very cool on-screen display, online/offline logging history and many other features!

What is the point?
The point is that while attacking someone with (for example) Bonespirits (who is still "neutral" i.e. not hostile to you), you can then trigger the module and hostile that person (by making a TP, taking it and hostiling all at once). The Bonespirits that were in the air, will now (due to the previously used integrated Auto-Aim System) auto-attack that person and probably kill it aswel.

What skills does it support?
The module was made for Necro's and their Bonespirit cast. Blizzard has tried to prevent a NTPK module in the new patch and implemented a feature that casts (like hydras) will disappear, when going to town. This *doesn't* happen with Bonespirits. So it is *still possible* to kill someone with NTPK. Since this version has gotton so sophisticated, it can be used as a pvm / pvp enhancing tool aswell and is not limited to PK'ing someone!

Important: How to install and PK your first character
1) Install D2Loader and D2Hackit (I have included them in the extras folder)
2) Put the ntpk.d2h file into your "Plugin" Folder, aswell as the ntpk.ini (very important)
3) Copy the "MSVCP60D.DLL" and the "MSVCRTD.DLL" to your Windows/System32 directory (if you don't have them yet)
4) Go into a game and load the module by typing: ".load ntpk"
5) Select your target (.ntpk next/previous) and turn autoaim on
6) Shoot bonespirits at someone and quickly type ".ntpk go" (you can use the "bind" module in the "extras" folder, to bind commands to hotkeys)


Command List (this command list can be viewed in-game by typing ".ntpk")

- 'next' Targets the next player in your logged-list

- 'previous' Targets the previous player in your logged-list

- 'go' Activates NTPK (requires target)

- 'autopk
	go' Shoot <num> attacks at the target, take a TP and hostile it
	num <value>' Set the number of attacks to <value>
	delay <value>' Set the attack delay to <value> (in ms)

- 'autoaim
	toggle' Toggle Autoaim on/off
	button' Set autoaim to right/left button

- 'tp' Takes a tp to town

- 'wp
	set' Click the waypoint you want to set
	go' Open the waypoint window, and hostile your target when pressing destination (i.e. WPPK)

- 'hostile' Hostile everybody in your game

- 'flash
	toggle' Toggle flashing on/off
	player' Toggle current target status on/off
	all' Toggle all targetlist players status on/off
	delay <value>' Set delay/packet to <value> (miliseconds)

Note: When a player status is on, it will receive a green x. When toggling flash on, all players in your sight will be flashed and their x will turn red. This has been done, to prevent 'trying' to flash players that are outside of your sight (minimap). Also note, that when flashing multiple players the packet sending process will be delayed, to prevent packet flooding. The delay is the time in miliseconds to wait between each packet being sent (the more players you flash, the lower the frequency is PER player).

- 'antipk' Toggle chicken on hostile on/off (ANTI-NTPK)

- 'chicken
	sethp <life>' set your chicken-life to <life> (in percent)
	setmp <mana>' set your chicken-life to <mana> (in percent)
	toggle' toggle chicken on/off

- 'msg
	random' Print a random message (specificed in the config)
	block' Print a block of messages (specificed in the config)

- 'save' Save your settings

- 'load' Load your settings

- 'display
	left' Toggle left-side display on/off
	right' Toggle right-side display on/off
	stats' Turn the statistics (Life,Mana,Ping,FPS) on/off
	resolution' Toggle resolution from 800*600 to 640*480 and back

- 'clock
	toggle' Toggle the clock on/off
	mode' Toggle the clock to 12-hour/24-hour mode

- 'log
	start' Start logging to pklog.txt
	stop' Stop logging to pklog.txt
	clear' Clear everything in pklog.txt
	printmode' Toggle public/client printout mode
	printbest' Print your highest lvl kill
	printlast' Print last 5 kills (temp)

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Version History (NTPK):

5.9.2004 - NTPK Version 1.8 Release

-Added "chicken to town" on namelock detection


17.8.2004 - NTPK Version 1.7 Release

-Removed the "crash" command (it's patched)
-Fixed a "major" bug that wouldn't log kills correctly when loading NTPK on one character and then switching to another one


26.7.2004 - NTPK Version 1.6 Release

-Added extensive flash screen support (multiple players, anti packet-flooding features). See full details above!
-Added new gameserver crash (i.e. to prevent users from looting their corpses)


20.6.2004 - NTPK Version 1.5 Release

-Added alot better protection to the pklog
-The "attention, player x is namelocking you" warning-message can be toggled on/off now


18.6.2004 - NTPK Version 1.4 Release

-Added automatic Tome-ID detection (-> removed settome command)
-Added color-configuration (you can change 8 different display sections with 10 different colors)
-Added "message block" function. You can now send up to 16 chat-messages in a "block" (for pictures)
-Removed a bug that wouldn't allow you to set autopk correctly in-game


10.6.2004 - NTPK Version 1.3 Release

-Added "auto-attack" (see commands above)
-Any skill can be "ignored" by autoaim (as if autoaim wasn't on). Specify this in config
-Added chicken life and (new) mana in %
-Added life/mana display in % (replaced values)
-Added "randommsg" command
-Added "level group" statistics
-Removed user-validation (module is publicly usable now)
-Characters below lvl 9 can't be hostiled or targetted anymore
-A few bugfixes


30.5.2004 - NTPK Version 1.2 Release

-Improoved module security (kiddies will not be able to alter the module with a hex-editor anymore :-p)
-Improoved user-validation integrity (account & realm are checked now, instead of account only)
-Added warning "Attention! Player x has namelocked you", so you can chicken before someone will TPPK you :)


30.5.2004 - NTPK Version 1.1 Release

-Added a check, that only kills from HC-Chars will be submitted to PK-Log


30.5.2004 - NTPK Version 1.0 Release

-Added automatic online-submitting of kills
-Added online validation check
-Added online version check
-Added "Friends" feature (auto-invite/loot your friends)
-Added Life, Ping, Mana, FPS on-screen display
-Added Statistics (last kills, highest kill, total kills + printout public/client)
-Added complete PK-Log
-Changed & Fixed the "town-check" bug. Now it will work for everyone
-Fixed a bug that would let you hostile yourself at ".tppk hostile" command
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***old history (TPPK)***

22.5.2004 - Version 4.0 Released

-Added Anti-PK to optionally cast a TP to chicken to town (so you can laugh at your victim :D)
-Added Customizable message for Anti-PK
-Added a clock that can be toggled and displayed in 10 colors
-Re-wrote ALOT of command structures (there are sub-commands now) so everything is more efficient
-Added automatic save/load of .ini file (at load, leave/join game)
-Added "hostile all" command
-Fixed settome bug that would set a "tome" on any item that would be dropped in inventory, after activating your tome
-Fixed various other bugs


16.5.2004 - Version 3.3 Release

-Added toggle command for right and left frame
-Fixed a bug that wouldn't make ntpk function correctly out of town (with some computers)


15.5.2004 - Version 3.2 Release (private)

-Changed the way TP's are casted to a faster way.
-Added new command 'settome' to handle the new way how TP's are casted


14.5.2004 - Version 3.1 Release

-Fixed the on-screen display to now print the text alot better then before (looks so much nicer!)
-Removed the target-arrow (target is now only in red)
-Removed the target-arrow toggle command


12.5.2004 - Version 3.0 Release

-Added Resolution Command
-Added load/save commands
-Added more Error-Messages / Checks
-Added auto-msg toggle command / custom user command
-Changed antipk, autoaim, quicktp and the actual trigger to NOT work in town anymore
-Fixed a bug that would crash when 3rd parameter wasn't givin (thanks to bm clan for pointing this out)


11.5.2004 - Version 2.1 Release

-Changed the on-screen display hook-function to the plain white style
-Module should now properly load on all computers
-Fixed a bug that would erase target if other player joined
-Fixed a bug that would crash client if other player joined and previous target was chosen


9.5.2004 - Version 2.0 Release

-Added complete on-screen interface in color / d2-font
-Added on-screen level and char-class display
-Changed command-names to make them more user-friendly
-Removed commands 'list' and 'stats', since they are now displayed on-screen
-The animated arrow can be toggled with the command 'arrow' now
-Chicken works 100% perfect now and won't chicken you in town / won't turn off after a chicken
-Fixed various bugs

4.4.2004 - Initial Release


CREDITS:

Thanks to syadasti for the wonderful screenhook source-code!
Thanks to D2BS for the 1.10 screenhook function and the bndata structure!
Thanks to Hellmonkey for the idea!


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For Questions, Comments, Suggestions, Critiques:

leader@netterhaufen.de
www.netterhaufen.de
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